For example, I have seen someone pull out a lot of their remaining basics by looping Sakura-Tribe Elder during the game
99 non-foil Magic: The Gathering cards, including lands
Some sets offered a handful of role-players while others reshaped deck-building and gave us commanders that people are still sleeving up today
When it resolves, all players exile all creatures from their graveyards, sacrificing all the creatures they have in play, and then putting all creatures exiled from their graveyard and putting them all back into play
The spellslinger archetype has plenty of depths, with token decks, burn decks, and storm decks all comfortably falling within the limitations of extracting the most value from your instants and sorceries (with some modern cards including other noncreature spells), so theres a little something for everybody